TEMPLAR is an Augmented Realiy Video Game for the Android Platform. It was developed for the Handheld Augmented Reality class using the Game Engine Unity with C# scripting and the Qualcomm AR SDK as the main tools. The game make used of only one tangible object which is a tracking board, and all the game is projected through that game board.
This video game was intended to be a physics puzzle with a similar concept as Angry Birds.
The prototype presentation can be downloaded here Templar Intro Presentation
Below you will be able to see the final video game video capture. For the final game details please download the final presentation: Templar Final Presentation
Unity game engine, Visual Studio (C#), Qualcomm AR SDK, Autodesk Maya, Adobe photoshop.