Articles tagged with: ray tracing

Ray Tracing in C++

Written by Luis Cruz on Sunday, 21 August 2011. Posted in Academic Portfolio

Computer Graphics | CS3451

Ray Tracing in C++

This is a simple implementation of a Ray Tracing algorithm in C++. It only renders geometric figues suchas triangles, spheres and cubes with a single white light source point and shadows. The program has as an input a text file with a descriptio of the scene.