Articles tagged with: animation

Inverse Kinematics Solver in C++

Written by Luis Cruz on Sunday, 21 August 2011. Posted in Academic Portfolio

Computer Animation | CS7496

Inverse Kinematics Solver in C++

In this project we formulate the problem of Inverse Kinematics as an unconstrained optimization. For each frame, a pose "q" is solved to be minimized; thus, we solved for a sequence of optimizations to obtain a motion. The input is a C3D file with 3D coordinates for each marker.